Two players meeting in a field, their names over their heads

Multiplayer

Everything in the game works in multiplayer, including machines, boats and cannons, ember gates, weather and the Barrow.

Ways to play

Coming in 0.2.0

Room code

Host a game from the menu and you get a code. Your friends enter it and join from wherever they are. No port forwarding needed.

LAN

Games on the same network show up on the Join screen automatically.

Dedicated server

Run a headless server with a whitelist, for a world that's always up.

Two players meeting in a field, their names over their heads

Playing together

Other players show up with their own coat colour and their name above their head. Weather is shared, so everyone gets the same storm, and volcanoes erupt for everyone at the same time.

If you go through an ember gate, anyone who follows comes out next to you. The Barrow goes after whoever is closest. Villagers' stock is shared, so if someone else buys the last of something, it's gone. Sleeping through the night is a vote.

A fleet of galleons under red and white sails on a calm sea, a volcano's spire on the horizon

Ships

Coming in 0.2.0

Several people can be on the same galleon while it sails, each on a different gun. Everyone sees the same shots and the same damage.

PvP

Players can attack each other, and shields and armour work the same as against mobs. The host can turn PvP off.

Joining late

When you join, you get the world as it is: what's been built, what's in the chests, and any gates that were lit while you were gone.

A village street of timber and stone houses with lanterns and market awnings

Download

Everyone needs the launcher, which also keeps you all on the same version.